Upheaval
ᚢᛈᚻᛖᚨᚹᚨᛚ

Dominant
| Transmutation cantrip (Earth) | |
| Casting Time: | 1 action |
| Range: | Self (5-foot-radius) |
| Components: | S |
| Duration: | Instantaneous |
You stomp the ground with incredible force, causing rock to erupt around you. Each creature of your choice within 5 feet of you that you can see must succeed on a Dexterity saving throw or take 1d6 bludgeoning damage.
At Higher Levels. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
When you reach 11th level, any creatures that failed their saving throws also have disadvantage on attack rolls against targets other than you until the start of your next turn, as floating shards of rock attempt to deflect their blows.