Classes
The following page lists rulings regarding class features and optional features for existing classes.
Subclasses from Unearthed Arcana has not been considered in these assessments. If you wish to play a subclass from such material, consult your DM.
Barbarian
Optional class features
All primary class barbarians may use the Primal Knowledge and Instinctive Pounce optional features.
Bard
College of Spirits—Spiritual Focus
Change the second paragraph of this feature to the following (changes marked in italics):
“Starting at 6th level, when you cast a bard spell that deals damage or restores hit points while holding the Spiritual Focus, roll a d6, and you gain a bonus to one damage or healing roll of the spell equal to the number rolled.”
(As originally stated, the feature applied to very few spells.)
Optional class features
All bards may use the Bardic Versatility and Magical Inspiration optional features.
Cleric
New Archetype—Archivist
A new archetype for the cleric is available: the Archivist.
Optional Class features
All clerics may use the Cantrip Versatility and Blessed Strikes optional features.
Only clerics with one of the following domains may use the Channel Divinity: Harness Divine Power optional feature:
- Arcana Domain
- Forge Domain
- Nature Domain
- War Domain
Banned: Peace Domain
This domain is banned, and may not be selected. If you wish to play it, speak with your DM.
Twilight Domain
The Channel Divinity: Twilight Sanctuary feature is modified as follows:
- Maintaining the effect requires you to concentrate, as if it were a spell.
- The effect grants temporary hit points equal to 1d6 + your wisdom modifier, and the temporary hit points disappear if a creature leaves the area or when the effect ends.
Druid
Optional class features
All druids may use the Cantrip Versatility optional feature.
Only primary class druids of the following circles may use the Wild Companion feature:
- Circle of Dreams
- Circle of the Land
Fighter
Optional class features
All fighters may use the new Fighting Style options, and the Martial Versatility optional feature.
Arcane Archer
Make the following changes to the Arcane Archer’s features:
- Arcane Shot (3rd-level).
- The number of uses of this ability per short or long rest is equal to your Intelligence modifier (minimum 2).
- Curving Shot (7th-level).
- The arrow is not required to be magical.
Monk
Natural weapons and Martial Arts
Monks with racial features that grant a natural weapon dealing slashing or piercing damage, such as the Fenrir’s Wolf Claws, may choose to deal that type of damage instead of bludgeoning damage with their Martial Arts feature whenever they use it. (Choose before you make the attack roll.)
Optional class features
All monks may use the Focused Aim optional feature.
Only monks of the following ways may use the Dedicated Weapon and Quickened Healing optional features:
- Ascendant Dragon
- Astral Self
- Drunken Master
- Four Elements
- Kensei
- Open Hand
- Shadow
- Sun Soul
(That excludes the following ways: Long Death, Mercy.)
Only monks of the following ways may use the Ki-Fueled Attack optional feature:
- Four Elements
- Kensei
- Sun Soul
Paladin
Optional class features
All paladins may use the new Fighting Style options, and the Martial Versatility optional feature.
Only paladins of the following oaths may use the Channel Divinity: Harness Divine Power feature:
- Ancients
- Devotion
- Glory
- Watchers
Ranger
Beast Master
The Primal Companion replacement feature is allowed for all beast masters, and using it is recommended.
Optional class features
All rangers may use the Primal Awareness replacement feature, the new Fighting Style options, and the Martial Versatility and Spellcasting Focus optional features.
All single class rangers may use the Deft Explorer and Favored Foe replacement features.
Only rangers of the following archetypes may use the Nature’s Veil optional feature:
- Hunter
- Monster Slayer
- Swarmkeeper
Rogue
Optional class features
Only rogues of the following roguish archetypes may use the Steady Aim optional feature:
- Inquisitive
- Mastermind
Sorcerer
Optional class features
All sorcerers may use the new Metamagic options and the Sorcerous Versatility feature.
The Magical Guidance optional feature is not available.
Twinned Spell
The following spells cannot be used in combination with the Twinned Spell metamagic. (This is merely clarification, not an exhaustive list. It may be expanded as rulings arise during play.)
- Booming Blade
- Dragon’s Breath
- Hex
Warlock
Optional class features
All warlocks may use the new Pact of the Talisman pact boon, and the Eldritch Versatility optional feature.
Pact Boon—Pact of the Blade
When you attack with your pact weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.
Wizard
Optional class features
All wizards may use the Cantrip Formulas optional feature.