Sleipnir

Large Fiend, shares summoner’s alignment


Armour Class 12 (natural armour)
Hit Points 59
Speed 60 ft., fly 90 ft.

STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 15 (+2) 13 (+1)

Saving Throws Dex +4, Wis +4, Cha +3
Skills Perception +6
Senses passive Perception 16
Languages Understands the languages you know but can’t speak
Challenge 2


Woden Worthe Weos. While Sleipnir’s summoner is in an eikonic trance, Sleipnir’s size increases to Huge, gains a +2 bonus to AC, and increases the reach of his Hooves to 10 feet.


Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 + 4 bludgeoning damage.